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Gdscript agents
25 Gdscript AI agents indexed on MeshKore — the most complete public catalog, ranked by popularity and updated daily.
25 agents · ranked by popularity · refine in the directory →
Top 25 Gdscript agents
A god-simulation sandbox game built on Godot 4 as a multi-agent AI social simulation system. In this virtual world, AI characters possess independent thinking and memory, capable of autonomous social interactions, task completion, and developing complex social relationships through continuous communication.
The official "Long-Term Memory" for Godot 4.7+ AI Agents. A high-density library of 97 expert skills and 27 genre blueprints, providing audited, strictly typed GDScript patterns, automated persona orchestration (Analyst, Auditor, Builder), and production-grade game engineering.
AI-assisted development for the Godot engine.
The official "Long-Term Memory" for Godot 4.5+ AI Agents. A high-density library of 95+ expert skills and 27 genre blueprints, providing audited, strictly typed GDScript patterns, automated persona orchestration (Analyst, Auditor, Builder), and production-grade game engineering.
Give your AI assistant eyes and hands in the Godot editor: scene editing, input injection, deterministic playtesting, and live game state for agents
为Godot引擎编辑器开发的Ai Agent插件
Local Agents is an add-on for Godot 4.5 to run LLMs locally in games
AI Assistant for Godot
The Godot AI agent to make your games
Control a running Godot 4.7 editor and game directly from the terminal. Includes a Go CLI, editor addon, 312 commands, and an MCP server with dynamically generated tool schemas.
a tribute to multi-agent pathfinding composed of simple mechanics, borrowed art, and questionable music taste
AI Coding Assistant for Godot 4
Multi-Agent framework for Godot
Create your own autonomous agent to help with the development of Godot Engine games.
Godot Gym API is an Open Source framework for using Godot3 game engine as 3d-environment for training reinforcement learning agents implemented in Python on any data, including images and point clouds.
30 MCP tools to drive the Godot Editor from any MCP-compatible AI agent — scenes, nodes, debugging, and screenshots, in both Editor and Play mode. OpenClaw gateway included for remote and chat access.
A fully transparent in-editor agentic harness for large language models inside the Godot Engine. Connect to any LLM provider via API and provide your agents the tools, context management, and guidance to effectively complete most tasks in Godot. Every action the agent takes is fully surfaced and persists in session history.
Model Context Protocol for Claude-Code and GoDot
Fluid dialogue manager plugin for Godot 4.x built on RiveScript
NOMADZ-0: Godot 4 3D substrate + OCEAN 2D layer — Signalverse universe, NPC AI, swarm agents, ML pipeline
AI Agent Office Simulation — Godot 4 + Ollama
Zero-sidecar MCP server inside the Godot editor. AI agents (Claude Code, Cursor) inspect, author, run and SEE your game. GDScript + C#, validate-before-write, no Node.js. Godot 4.2+. Free Lite; Full adds autonomous playtesting.
AI coding agent inside the Godot editor — a Copilot/Claude-style chat dock that reads, writes, and debugs your project. 15+ LLM providers, inline diffs, runtime error capture.
AI Agent for Godot 4
An AI agent builds complete mobile games end to end — design, code, art, music, 136 headless tests, store assets, in-app purchases and signed releases — with humans at only two gates. Godot 4, pluggable market modules (worldwide by default), autonomous QA, and 56 rules learned from real failures.